Nothing earth-shattering in this patch as far as magicians go, but there are a couple of things which are helpful. One new command line to let you use a clickable item in inventory in a social/hotkey. I tend to use a lot of "clickies" to self-buff myself, and now I can set them up a hotkey (well 2 hotkeys because of the number of clickies I have).

/useitem <slot> [subindex]

This will activate the item in an inventory slot number.  If that item is a container, then it will also allow for specifying which slot in that container to use.

So /useitem 1 would activate the item in your first inventory slot, while /useitem 4 2 would activate the second item in the container in your fourth inventory slot.

Full patch notes follow:

Patch 4/17/13

The second part of Rain of Fear (Shadow of Fear) is now live. The most significant changes are to our pets:

Added information on the Rain of Fear armor sets and also some information on the new Banestrike Alternate Ability.

It's anniversary time again, and there are new events. Some things of special interest to magicians:

  • Less restrictions on Free and Silver accounts.
  • Updated versions of the Veteran rewards: Bristlebane's Jester, Steadfast Servant and Staunch Recovery.
  • "a new adventure related to your existing epic" (don't have any details at this time).
  • Theft of Essence should now work on bane spells above level 83.
  • The following non-combat zones have been changed so that buff timers are suspended and fall damage is negated: Nexus, Shadowrest, all neighborhoods and housing interiors, The Bazaar, The Plane of Knowledge, The Plane of Tranquility, and the Wedding Chapel. (Maybe this will relieve some of the congestion in the Guild Lobby, and also means you can work on tradeskills in the Plane of Knowledge without losing your buffs.)

Full patch notes follow...

I have added a write up of the Jonas Dagmire's Skeletal Hand quest, a rather nice augment, though a rather involved series of tasks.

Today I have added a FAQ with a glossary of acronyms that I hope will be useful to new players. I plan to add to this as other terms come to mind.

I also added a list of recommendations for AAs under Skills which again I hope will be useful to players. Because there are a lot of opinions about which AAs to learn first I have written it more as a breakdown of key AAs, and it is not intended to specify a specific order.

I have added an Alternate Ability Command List which lists the activatable ability values to use in macros. I believe this to be the complete list for magicians as of this date (based upon the output of the "/alt list" command and my hopefully accurate extracting of values). (I am actually not sure how the special glyph abilities work so I don't know if they can actually be activated this way.)

I have added a summary of the quests for the Rallosian Battle Figure, a clickable Ogre familiar which increases your maximum mana and hit points by up to 450 for a period of time.

I have added a section for Leadership Abilities under Skills.

I have added an option to search for spells by (partial) name. The old search by first letter is now the spell glossary. I have also added a Finding Spells page to aid in locating your spells. I have started adding information on obtaining Rank II and III Rain of Fear Spells (level 96-100).

Syndicate content